How to get BETA Testers For A Mobile Game

Hey everyone!

Thanks for signing up for our iOS Quote Codes BETA. We received an absolutely overwhelming response and even better feedbacks. Doing a BETA release of your mobile game is great way to polish it as well as start gaining some early traction and followers. In the entire process, we learned some important lessons and thought of sharing with you guys a mini guide on how to get BETA testers for a mobile game.

Preparations

1. Right! first things first, its obvious you need to have a kickass app ready to BETA test. Along with it, make sure to have a teaser and some screenshots/gifs done – This is really important as it is the most easiest way to showcase your game and capture the attention of your audience/testers. A nice, short and fun teaser along with some pretty screenshots/gifs goes a long way!

Here’s our Quote Codes teaser again because you have to shamelessly promote your game :p

 

2. It’s time to write a small description of your game. Don’t make it too long, just 2-3 lines that aptly explains your game and its features. Keep it short, simple, easy to understand and to the point.

3. Next is the most important task. Creating the sign up form. We suggest using google forms as everyone is familiar with it and its really easy and straightforward. Keep this form short! remember you are asking them to sign up and spend time on your game. Asking too many questions here is a big turn off.  Just stick to the actual details you need. Here is the sample of our Sign Up Form – https://goo.gl/forms/6p2M92LTMmonp9ws2

How to get BETA Testers For A Mobile Game
Keep the signup form as short as possible.

How to get Beta Testers for A Mobile Game:

Now comes the fun part. Its time to tell the world about your game and ask for sign ups. Take pride in shamelessly promoting your game, you have worked so hard for it and now is the time to make it shine.

If you google, you will find several lists of groups/forums where you can ask or find BETA testers. But, we have complied the best list from our experience. Make sure to post here without fail!

 

1. Announce on your Pages – It goes without saying that your first step should be to make the announcement on your game’s Website/Blog/Medium and all your Social Media Pages. Post your teaser, description and the sign up form and start sharing it!

 

2. Facebook Groups – There are a few super active groups on Facebook for indie games that can give you a good amount of traction and potential testers. Share your announcements on the following Facebook Groups:

 

3. TouchArcade Forum – TouchArcade is one of the biggest website for mobile gaming news and reviews and its forums are super active. Make a new thread and post in the following sections depending on your platform:

 

4. Reddit – You must have read several times how important Reddit is to promote your indie game. What no one mentions is how incredibly challenging it is as well. Getting a hit on Reddit is a combination of clever posting and a bit of luck. To get testers from Reddit post on r/gamedev in the following threads. Make sure to precisely follow their posting rules to avoid getting deleted!

The Secret Sauce

So you made your announcements on the above pages and more. But, you are still short of your targeted Beta signups.  The chances of this happening are quite high. What do you do? Remember when we said to take pride in shamelessly promoting your game. It is now time to hustle and promote!

Start by going through your ENTIRE friends list and note down all potential testers/audience. Message each one of them individually be it on Whatsapp, Facebook Messenger, Twitter, WeChat, iMessage, Slack, anywhere! Write down a short message and personally ask them to sign up. Trust us, you will be surprised to know how many people are interested – they even saw your social posts and loved it but did not sign up. This extra effort/push will help convert several potential audiences to actuals.

Send out your Beta and Collect Feedback.

It is finally time to start sending out your Beta to the testers. The main reason of doing all of the above was to collect feedback from players to improve on your game. So, its important you provide your testers the most convenient way to give you feedback. We recommend using Google Forms here again. iOS and Android do allow the testers to send you a mail directly for feedback but we don’t think this is a good idea. A more structured approach is required to get maximum feedback.

Be exhaustive in asking your testers questions about the game. Construct a Feedback Form that specifically asks them about the core concepts and pressure points of your game. Keep it convenient by giving them options for each questions but leave an open comment at the end so they can also explain their thoughts on the game in their own words as well. Here is a sample of our Feedback Form – https://goo.gl/forms/j9iAjZGaoRZaTijU2

How to get BETA Testers For A Mobile Game
Keep it convenient for testers to give your feedback by giving them multiple choice questions

Send out the Feedback Form with a short email thanking them for the time and their amazing feedbacks!

And then that’s it! We sincerely hope this helped. And, once again many thanks to everyone who signed up for our Beta. More news on Quote Codes coming soon!

[Beta] Quote Codes – A word puzzler about decoding your favorite quotes!

 

Hey Guys!

Pixel Drop Studios is proud to present Quote Codes – A word puzzler about decoding your favorite quotes!

Quote Codes - A word puzzler about decoding your favorite quotes!

Quote Codes is a word puzzle game where you have to unlock your favorite quotes using letter substitutions. Each symbol in the quote stands for a letter.

Your aim is to guess and decode your favorite quotes ranging from all Categories like Epic Tv Shows, Timeless Movies, Classic Disney, Legendary Authors and many more!

Quote Codes - A word puzzler about decoding your favorite quotes!
Decode your favorite quotes using letter substitutions

Filled with handcrafted quirky animated letters, every quote begs to be shared!

Quote Codes - A word puzzler about decoding your favorite quotes!
Handcrafted, quirky animations of each letter

We are looking for BETA Testers

Quote Codes comes out soon on iOS!

If you like word games or quirky animations, please lend us your support. We’re starting our BETA tests for iOS users.

To sign up please fill the form here – https://goo.gl/gNCgt1

It will only take a second and we can’t wait for you to hold this in your hands sooner!

Show us some love!

Lunar Calendar 2017

I think having physical desktop calendars are a bare necessity of life. At least for me! It helps to have a hold on your coming days and those that have gone past.
The Lunar Calendar 2017 was just a simple calendar design project. We just wanted to try something simple and straight to the point.

My fascination with the Lunar Calendar came up with my hobby of late night walks. It still amazes me how much difference moonlight makes. On a full moon, even away from the city, the whole night is so serenely lit up. It’s almost magical. Whereas on a new moon, almost pitch darkness. Your eyes really struggle to adjust.

Lunar Calendar 2017 Pixel Drop Studios
Each date is shown to be with the corresponding moon phase

The Lunar Calendar is just that. It shows the phases of the moon every fortnight. Each date is shown to be with the corresponding moon phase. A full moon day will have the entire moon face behind the date and a new moon will have none. Simple and to the point.

I found it a helpful case as I have a copy of it on my desk and plan my nightly ‘sojourns ‘ accordingly now.

Lunar Calendar 2017 Pixel Drop Studios
Lunar Calendar 2017

Check out the pdf of the entire year’s calendar provided herewith. Print out a copy for your desk or wall. Hopefully it’ll help you too!

Download The Lunar Calendar 2017

We are alive

We know that we have been quiet off lately, and some people have even asked us if we’re still alive.

We are alive, and can assure you that the silence is because we have a lot on our hands. And just to soothe your worries, here’s what is happening at the moment:

We have not 1, not 2, not 3 but 4 projects in works! Now we can’t spill out all the details about them, but here are some slices of information.

We are alive - Pixel Drop Boys
Yep. Thats us

Project 1

Quote Codes – We have been working extremely hard on this for the past good year. The bulk of the work is done. What we’re doing now is some in-game mechanics, some animations, a little intro, bug fixing and sound engineering. We would be opening this for beta testing soon so please do sign up if you are interested to test our cool game.

Quote Codes - upcoming iOS game for 2017

We’ll keep you posted on a release date and we have documented the entire journey from Design to Code which we would be sharing– The game will be out in the second half of this year exclusively on iOS

In the meantime go check out the pages from the game and don’t forget to follow them!

Facebook Page

Twitter Page

Instagram Page

Project 2

The Game Quantum – reworking this and coming out with a more refined, more enjoyable version of our first ever game is one off our top priorities. More details in the coming weeks!

Project 3

The WOW Signal – This is a space exploration video game. A topic that makes us jump from our seats. We are in the concept/designing stage of this and will start development in June. More updates on this then!

Project 4

Tuta Tuk Tuk – Embarking new territories on this. We are traditionally 2D artists and developers but have challenged ourselves with doing the art of this in isometric. Currently in Prototype stage, we would be opening this for a closed Beta stage by the end of May!

 

DIY Midori Style Traveler’s Notebook

A notebook is an excellent companion to bring along with you. In our case, as designers it is almost a necessity. I’m the kind of person who enjoys journals and notebooks and often find myself over spending on moleskin and various other sketchbooks. This was the case for everyone in our team. Every person was carrying multiple different books for different projects.

We wanted to reduce the clutter and have something that would allow us to be more organized and consolidate everything together so we don’t have to carry a thousand different books.

Midori Traveller's Notebook Pixel Drop
Midori Traveller’s Notebook

Doing a bit of research online we read about the Midori Traveller’s Notebook. A Midori is a notebook system – a journal system which basically consists of a leather cover and an elastic cord into which you can place multiple books at once. It is a very interesting system that has gained immense popularity over the past few years and the perfect solution to our problem.

You can buy the official Midori from Jet Pens for $50 but we decided to turn this into a fun little DIY project as a break for everyone in our team.

DIY Midori Style Traveler’s Notebook

1. To start things off, you need to get the leather that would make the cover of your Journal. Try to get a high quality leather that would age well and last for years. Dharavi in Mumbai is one of the largest leather markets in the country. A quick trip helped us get some good quality leather.

DIY Midori Style Traveler's Notebook Pixel Drop
Dharavi Leather Market

2. Next you need to decide the size of your Midori, I suggest using universal sizes so you can easily find books or even simply staple a few sheets together and put them in.

DIY Midori Style Traveller's Notebook Pixel Drop
Cut the leather in the size you want.

We decided to make in 2 sizes – A5 and A6. Make sure to measure the leather at least 15% bigger than the size of the notebook so the books don’t come out when folded. For example, if you you choose A5 which is 148 x 210 mm, cut out your leather in size 170 x 235 mm. It’s ok if your leather is a little bigger, you can always trim it off in the end!

3. After cutting the leather, you need to now make 5 holes in the center seam for the elastic cord.

DIY Midori Style Traveller's Notebook Pixel Drop
Make the holes in the leather as marked above

The first hole will be right in the center of the seam, followed by 2 on the top and 2 on the bottom.

4. Now it’s time to put the elastic in. Take a long enough piece of your preferred elastic cord and divide it in half. Take the loop half of the cord and insert it in the the middle hole leaving the loop to come out of the other side.

Push the loop end of the elastic through the center hole

Make sure that the loop is about the width of your book so it can act as a lock when you close the book.

Keep the loop the same as the width of your book.

 

5. Now put each end of the elastic through the holes on each side and then though the remaining holes on the other side as well.

Push both ends of the cord through each side to form a bind

6. Finally now tie off the ends together to create a holder for the book to slide in.

DIY Midori Style Traveller's Notebook Pixel Drop
Tie off the ends and insert the book

7. To add in additional books, simple take another piece of elastic cord. Wrap it around the spine of the 1st booklet and tie a knot. Then you can slip a booklet in on each side!

This is perfect if you want to have separate books for different projects.

DIY Midori Style Traveller's Notebook Pixel Drop
Warp a piece of cord around the spine to add another book

So there it is! our own version of the Midori Notebook is ready. It is absolutely easy to make and ingenious enough to help you maintain all your notes into 1 proper system.

DIY Midori Style Traveler's Notebook Pixel Drop

App Animations with Lottie by Airbnb

We have all heard of (or even used) Airbnb at some point – a giant that has dominated and revolutionized the travel industry for the past few years. So, it came as a pretty big surprise when last week, they released Lottie, an open-source tool that helps add animations to native apps. We decided to try our hands on Lottie by Airbnb and give you guys some quick impressions.

Lets start with the basics:

What is Lottie?

Lottie by Airbnb

Lottie is an iOS, Android, and React Native library that renders After Effects animations in real time, allowing apps to use animations as easily as they use static images.

Why Lottie?

Lottie by Airbnb

Animations are awesome. It enhances the user experience of an app. Animations make your app “cool” but implementing them is really hard. Most of the time, developers use generic animations or are limiting its use due to technical difficulties. Using Gifs or videos are inefficient and heavy. Manually creating curves, and re-making animations on code is extremely time consuming and hard.

According to the engineers of Airbnb – that’s all about to change thanks to Lottie. After a year of in-house development and testing, Lottie will allow designers and developers to use animations, without having to fiddle with image files for countless screen sizes or thousands of hard to maintain code lines.

How to use Lottie?

Lottie only works if you use After Effects to create your animations. It is based on Hernan Toririsi – BodyMovin extension.

Step 1.

Download and install BodyMovin by Hernan Toririsi. There are quite a few methods to do this as listed on BodyMovin Github page but here is the easiest of them all.

a. Download the Zip file from the link

b. Extract content and get the .zxp file from ‘/build/extension

how to install Lottie by Airbnb
Run bodymovin.zxp

c. Download and Install ZXP installer from aescripts.com and run the extension file.

How to run Lottie by Airbnb
ZXP Installer
Step 2.

Now that your done setting up. Its time to run After Effects.

a. Open your AE project and select the bodymovin extension from Window > Extensions > bodymovin

bodymovin lottie Airbnb
Bodymovin Extension

b. A Panel will open with a Compositions tab. On the Compositions tab, click Refresh to get a list of all you project Comps. Select the composition you want to export. Select a Destination Folder and then click Render.

bodymovin Lottie Airbnb
Render with Bodymovin

c. Look for the exported json file in the Destination Folder

STEP 3.

After you finish rendering of animations, its time to load them up on your app. Depending on the platform of your choice, download the Lottie Library for iOS, Android or React Native and install based on the platform.

Since the animation is a JSON file they are quite small in size therefore reducing the load on your apps. The Animations can be played, resized, looped, sped up, slowed down, and even trigger based on interactions. 

 

All-in-All Lottie has been a welcome surprise by the folks at Airbnb. We are still tinkering with it but are pretty excited by the possiblites. For now it only supports solids, shape layers, trim paths, alpha mattes and masks in After Effects but updates are expected.

We really hope that this sets off a trend of animation tools from the big players. They are hard to write!

Pixel Drop Studios Branding

We love Behance. Back in college days it was our only source of inspiration for design and it’s a great place see the works of so many amazing artists from all around the world. 

Few days back we decided to Reboot our tiny studio and redo the entire branding and identity. You can check out the new Branding of our studio on our Behance Page HERE.

Pixel Drop Studios Branding

If you like it please do not forget to give an appreciation!

2017 Plans

Hi all! Hope you had some great holidays.

After the Reboot of our Studio we took a tiny break and now we’re back in the office.Pixel Drop Studios Pratik and Joseph - 2017 plans

This is what’s happening for 2017!

Finish Quote Codes. We have had a bumpy road on this but finally we are now moving in the right direction. The bulk of the technology is done. What we’re doing now is some in-game mechanics, some animations, a little intro, bug fixing and fine tuning. We’ll keep you posted on a release date and we have documented the entire journey from Design to Code which we would be sharing– The game will be out in the first half of this year.

In the meantime go check out the pages from the game and don’t forget to follow them!

Facebook Page

Twitter Page

Instagram Page

Besides Quote Codes we are doing some exciting collaborations and working on a few cool things

• We’re collaborating with Ranganath Krishnamani an amazing artist to work a secret project that is very close to our hearts (more details on this later!)

• We are also collaborating with some amazing people overseas for a wacky little game called the Last Drop that is based on this awesome saying by a very wise old man – “You can shake it, you can fling it, you can beat it against the wall.. But when you put it in your pants, that last drop will always fall” (We leave the rest to your imagination :p)

The Game Quantum! reworking this and coming out with a more refined, more enjoyable version of our cute little game is one off our top priorities. More details in the coming months!

• Some Android related stuff is also planned!

• And probably a lot more cool stuff for later this year.

Alright, 2017 – here we go.