It’s been a long time. The last you heard from us was the announcement of WOW Signal – Our tiny team’s big project. We have been working super hard to get it out, hence the silence!
But now, It is 2019 and let me start by wishing you all a very happy new year. The past few months have been nothing but exciting and I have so much to share!
First big news is that Pixel Drop Studios was selected by Unity to showcase our game Shut the Window at the Unite India in December! This was an absolutely amazing experience for us . It was the first time our entire team (Well its just the 3 of us) travelled to the beautiful city of Hyderabad and showcased our products in such a scenario. Only a handful of games were selected in the whole country and we were really privileged to be a part of it.
Time to share lots of pics!
As you can see our booth was constantly packed with players excited to play. What turned out to be an eye opener was the amazing feedback, suggestions and praises we received for the games! we realised that we have been so busy in working with WOW Signal that we completely ignored our previous products: Quote Codes and Shut the Window. These games have genuine followers of players who are waiting for updates and new content. It was now time to chalk out the New Years plan to expand even more!
Being an indie studio is awesome, it is however a 24 hour job and being a small team of 3 adds to the pressure. It was not physically possible for us to manage multiple projects at a time which resulted in older games being ignored.
The Leap Year of Pixel Drop!
As of today, I am extremely happy to announce that Pixel Drop is hiring! We want to expand and grow our family. We are looking for like minded programmers proficient in Unity and Illustrators proficient in Illustrator and Photoshop. If you think you are right for the job and share the same passion, please drop us a message!
2019 is going to be the leap year of Pixel Drop. You will be hearing a lot more from us and reading even more about our work and projects! Stay tuned guys, lots of exciting stuff.
Today, we are extremely proud to introduce WOW Signal!
For the past year, our tiny team has been secretly planning to get this project off the ground. WOW Signal is an endless runner based on the concept of pursuing wow signals in outer space. Coming soon to iOS.
We hope you like the little teaser we made! Also be sure to check the website HERE and subscribe to receive updates on the game.
The Wow Signal was a 72 second radio signal received on August 15, 1977, by Ohio State University’s Big Ear radio telescope in the United States, then used to support the search for extraterrestrial intelligence. The signal remains the strongest candidate for an alien radio transmission ever detected!
We’ve envisioned that humanity is on its last legs. Earth has completely run dry from over exploitation and we’ve put in all our efforts into pursuing wow signals which we hope might lead us to our salvation. Each time as you embark on your quest for wow signals, you inch closer to saving humanity from annihilation – A 1977 Space Odyssey!
Starting today, we’ll be regularly keeping you posted on the progress of the game and the many sneak peaks into the game! Special shout out to Joel George for the amazing soundtrack.
If you like the concept and the teaser, please don’t forget to subscribe on the website and tell your friends too!
P.S. And for those of you following the world cup.
We have some really cool games lined up for the second half of the year but this we DID NOT plan at all! On several requests and popular demands, we are now releasing a LITE version of our much loved game Shut the Window.
Shut the Window is a one touch game where you have to close as many open windows as possible before the timer runs out. Inspired by real windows of Amsterdam, play through 10 handcrafted illustrations. Frustratingly fun, each design has its own charm. Try not to pull your hair out playing it.
• Beautiful and addictive one touch game. • Breathtaking Illustrations inspired by real windows of Amsterdam. • Frustratingly fun. Makes you keep coming back for more! • Share screenshots of your favorite windows and high scores with friends.
Shut the Window Lite as you might have guessed is the free to player version of our popular game Shut the Window. The game will feature 3 of the 10 hand crafted beautiful windows of Amsterdam. But for the real experience we strongly recommend you buy the full game HERE!
Shut the Window Lite releases May 31, 2018 on the App Store. Pre-order the game if you haven’t already. Pre-ordering ensures that the game automatically downloads to your device on launch day.
As we approach the biggest cinematic release of the year with Avengers Infinity Wars, it only seemed befitting to revisit all the movies leading up to it. Quote Codes now comes with Marvel Madness for you!
Binge Solve all your favorite Marvel Movies quotes. Happy Infinity Wars everyone! Keep decoding your favorite quotes. Download on App Store and Play Store!
A couple of years ago, we came across Windows of New York by Jose Guizar. Check him out HERE. The illustrations just completely blew us away. It is an on going project wherein Jose illustrates a new window from anywhere in New York every week. The sheer details captured in such an innovative yet routine sight enraptured us. The designers in us just couldn’t keep away. We wanted to do something that was similar to it.
Fast forward a few months, I was reading about human biases that people are not generally aware of and came across this concept known as ‘Variable Reinforcement’. A response or action is called reinforced response if it generates a reward i.e., a person will be motivated to repeat a response if he or she gets a reward for the same. That’s the well-known theory of motivation. However, when a response is reinforced after an unpredictable number of tries, it generates a high and steady rate of response. Which means, when you receive the reward with irregular or unpredictable frequency, your behavior is reinforced even more strongly.
You see we had decided that instead of following random games, each game of ours would have a psychological aspect to it. An underlying principle, if you might. And we thought why not combine this with something like the windows of New York. This is more experiment than game. We just want to know how people will respond to this. Think of it as a grand social experiment of sorts. Shutting the window gives you the reward of furthering the game. And the various different windows opening gives you the randomness. Also each window has varying difficulty levels. Rewards keep varying that way.
Based on the windows of Amsterdam, there are 10 beautifully illustrated designs that you interact with. Each one is made with such care. Each one has so much detail. They are taken from the historic buildings in Amsterdam and each one bears testimony to it. We hope you fall in love with them. We will dive deep into each of them from our next blog.
Till then don’t forget to Pre-order Shut the Window on iOS and Mac, it comes out on April 5, 2018. Pre ordering ensures that the app automatically downloads onto your device on April 5.