The Year of Pixel Drop

It has been just over a year since we started this blog and the reboot of Pixel Drop. We vowed to get our core principles right again and start fresh. At the start of 2017 we set out with many plans, but at the foremost was to form a strong bonded team of individuals who share the same passion as us. Only then can we convert the promises to reality and all the planning can be set in motion.

The Year of Pixel Drop

Pixel Drop was started way back in our college days but I always tell joseph that we become a studio only a few months back. Because, it was only a few months back that we were able to form that team of amazingly talented individuals ready to give their all (Thanks guys). And that is why I believe that 2018 will be the year of Pixel Drop. For us, every small thing as been a learning curve, hence we do such detailed blogs about our entire process (check out the Quote Codes Diaries) so anyone starting new can have all the basic knowledge at one place.

 

Now let’s get on with the fun stuff. Here is the year of Pixel Drop.

Quote Codes – Quote Codes is a word puzzle game where you unlock your favorite quotes by substituting one letter at a time. In every game, each symbol stands for a letter. Your aim is to guess and decode the quotes! 

The Year of Pixel Drop

Don’t forget to Pre-order Quote Codes on the Appstore here, it comes out on Jan 18, 2018. Pre ordering ensures that the app automatically downloads onto your device on Jan 18

 

Shut The Window – This is the secret project we have been working in this holiday season. A really quick and fun game with breathtaking illustrations. More in this before the month end!

 

Tuta Tuk Tuk – We have been working on Tuta Tuk Tuk almost all of 2017, going through countless iterations, style’s and approach. But, now finally we have all the right combination to pull this off. Stay tuned for Tuta Tuk Tuk till mid Feb.

 

The WOW Signal – The WOW Signal is one of the most ambitious project we are undertaking. We take on the endless beautiful space with dynamic lighting and progressive mechanics. This game is going to be amazing. More details in the coming months.

 

Quantum Reaction – How can we forget Quantum? Our one and true love. But this time we are doing it different and doing it right! Quantum reaction will be our tribute to the some of the greatest minds in the science world. Stay tuned for this till April!

Merry Christmas from our tiny studio!

Hey Folks!

Wishing each and everyone a very Merry Christmas and a Happy New Year. Hoping your Christmas is filled with food, fun and family. We on the other hand are working on a secret project that is pretty cool (Shhh). More details out soon!

Merry Christmas from our tiny studio.

Till then don’t forget to Pre-order Quote Codes on the Appstore here, it comes out on Jan 18, 2018. 

Cheers!

Quote Codes Diaries: Primitive Font Origins

Greetings my people! Now that Quote Codes is up for Pre-Order, I finally get a breather. And I’ve been just looking back at the whole process of making Quote Codes and what a journey it has been. Beginning today, we played to have a series of blogs mapping out Pixel Drop’s entire journey with Quote Codes.

Primitive Font Origins

Let’s start at the very beginning. Quote Codes actually began with the Primitive Font. It wasn’t the typical we have this concept, let’s make a prototype and then finish off with graphics. It was a long and organic journey you might say.

Quote Codes Diaries: Primitive Font Origins
Only the basic shapes are used for the font hence the name: Primitive Font

This was way back in 2013, and I was obsessed with simple geometric shapes being used as the basis for all illustrations. I was validated in 2015 when google redid their logo to make it completely based on geometric shapes in order to reduce data consumption. (You can check that out HERE)

Quote Codes Diaries: Primitive Font Origins
The new Google logo is built on the mathematical purity of geometric circles

This combined with a throwback to the Swiss Design Style of the yesteryears gave birth to Primitive Font

Quote Codes Diaries: Primitive Font Origins
International Typographic Style or commonly known as Swiss Style characterizes itself with the use of asymmetrical layouts built around a mathematically constructed grid

I never intended to have this as an app. It was just an experiment with various principles in my head. A search for clarity. Plus a need to make something with these principles.

Geometry and order are inherent characteristics in design – it requires a certain degree of discipline to impose constraints on yourself and find solutions within that framework. It’s also a recipe for innovation. It forces you to analyse everything closely.

Quote Codes Diaries: Primitive Font Origins
The idea was to make use of only basic geometric shapes for achieving the Primitive Font

Primitive Font involved the use of four basic shapes. Circle. A Line. A Triangle. A Rectangle. Everything else is a union or intersection of these four shapes. And couple this with contrasting colors to bring about the conflict between the shapes.

Quote Codes Diaries: Primitive Font Origins
Simple grid system was used to incorporate the shapes

All this within a simple grid incorporating the shapes. That’s pretty much it to be honest. And of course getting featured in Typography Served.  It was the first time that a Pixel Drop product got recognized anywhere. So this one’s special to us.

Next time, I’ll dive in detail about Primitive Font with examples.

Don’t forget to Pre-order Quote Codes on the Appstore here, it comes out on Jan 18, 2018. Pre ordering ensures that the app automatically downloads onto your device on Jan 18. 


Quote Codes Diaries: Primitive Font Origins

How to get BETA Testers For A Mobile Game

Hey everyone!

Thanks for signing up for our iOS Quote Codes BETA. We received an absolutely overwhelming response and even better feedbacks. Doing a BETA release of your mobile game is great way to polish it as well as start gaining some early traction and followers. In the entire process, we learned some important lessons and thought of sharing with you guys a mini guide on how to get BETA testers for a mobile game.

Preparations

1. Right! first things first, its obvious you need to have a kickass app ready to BETA test. Along with it, make sure to have a teaser and some screenshots/gifs done – This is really important as it is the most easiest way to showcase your game and capture the attention of your audience/testers. A nice, short and fun teaser along with some pretty screenshots/gifs goes a long way!

Here’s our Quote Codes teaser again because you have to shamelessly promote your game :p

 

2. It’s time to write a small description of your game. Don’t make it too long, just 2-3 lines that aptly explains your game and its features. Keep it short, simple, easy to understand and to the point.

3. Next is the most important task. Creating the sign up form. We suggest using google forms as everyone is familiar with it and its really easy and straightforward. Keep this form short! remember you are asking them to sign up and spend time on your game. Asking too many questions here is a big turn off.  Just stick to the actual details you need. Here is the sample of our Sign Up Form – https://goo.gl/forms/6p2M92LTMmonp9ws2

How to get BETA Testers For A Mobile Game
Keep the signup form as short as possible.

How to get Beta Testers for A Mobile Game:

Now comes the fun part. Its time to tell the world about your game and ask for sign ups. Take pride in shamelessly promoting your game, you have worked so hard for it and now is the time to make it shine.

If you google, you will find several lists of groups/forums where you can ask or find BETA testers. But, we have complied the best list from our experience. Make sure to post here without fail!

 

1. Announce on your Pages – It goes without saying that your first step should be to make the announcement on your game’s Website/Blog/Medium and all your Social Media Pages. Post your teaser, description and the sign up form and start sharing it!

 

2. Facebook Groups – There are a few super active groups on Facebook for indie games that can give you a good amount of traction and potential testers. Share your announcements on the following Facebook Groups:

 

3. TouchArcade Forum – TouchArcade is one of the biggest website for mobile gaming news and reviews and its forums are super active. Make a new thread and post in the following sections depending on your platform:

 

4. Reddit – You must have read several times how important Reddit is to promote your indie game. What no one mentions is how incredibly challenging it is as well. Getting a hit on Reddit is a combination of clever posting and a bit of luck. To get testers from Reddit post on r/gamedev in the following threads. Make sure to precisely follow their posting rules to avoid getting deleted!

The Secret Sauce

So you made your announcements on the above pages and more. But, you are still short of your targeted Beta signups.  The chances of this happening are quite high. What do you do? Remember when we said to take pride in shamelessly promoting your game. It is now time to hustle and promote!

Start by going through your ENTIRE friends list and note down all potential testers/audience. Message each one of them individually be it on Whatsapp, Facebook Messenger, Twitter, WeChat, iMessage, Slack, anywhere! Write down a short message and personally ask them to sign up. Trust us, you will be surprised to know how many people are interested – they even saw your social posts and loved it but did not sign up. This extra effort/push will help convert several potential audiences to actuals.

Send out your Beta and Collect Feedback.

It is finally time to start sending out your Beta to the testers. The main reason of doing all of the above was to collect feedback from players to improve on your game. So, its important you provide your testers the most convenient way to give you feedback. We recommend using Google Forms here again. iOS and Android do allow the testers to send you a mail directly for feedback but we don’t think this is a good idea. A more structured approach is required to get maximum feedback.

Be exhaustive in asking your testers questions about the game. Construct a Feedback Form that specifically asks them about the core concepts and pressure points of your game. Keep it convenient by giving them options for each questions but leave an open comment at the end so they can also explain their thoughts on the game in their own words as well. Here is a sample of our Feedback Form – https://goo.gl/forms/j9iAjZGaoRZaTijU2

How to get BETA Testers For A Mobile Game
Keep it convenient for testers to give your feedback by giving them multiple choice questions

Send out the Feedback Form with a short email thanking them for the time and their amazing feedbacks!

And then that’s it! We sincerely hope this helped. And, once again many thanks to everyone who signed up for our Beta. More news on Quote Codes coming soon!